This month, we will begin a ten-session enrichment programme with students at the Archer Academy, a school in North London. We will start with a dive into why we need to change our relationship with electronic and get hands-on.
We introduced creative problem solving, showing examples of physical and software-based work-arounds, like using assistive touch when a home button breaks. Then we brainstormed “bad” design from our experience fixing, and went through principles behind good design.
We were encouraged to stress organisation, preparation and mindful disassembly with year 10 students at Archer Academy in London. Our game controller disassembly and reassembly session worked really well.
We’ve started our ten-week enrichment project with Archer Academy students in north London. For our first session, we met the students and delved into what motivates us to take action.